Saturday, 9 January 2016

PIXELBERG UPDATE RELEASE 1.8b

PixelBerg has been updated to v1.8b and is available to purchase now.


WHATS NEW HIGHLIGHTS:
  • C4D STANDARD RENDER SUPPORT
  • NEW SHADOW DENSITY OPTION
  • NEW LENS DISTORTION POSTFX
  • NEW BONUS "PB ENVIRONMENT RENDER FX"SPHERICAL CAMERA

VIP MEMBER ACCESS INFORMATION


As a way to say thank you to those who pay the recommended price and to try and encourage more to do so Now when you pay the suggested price ($30 USD) or more you will gain 12 month access to the VIP download area where you can download all of Frostsofts current and future plugins including any updates for free for 12 months. 



Friday, 18 December 2015

VERTEX NORMAL TOOL v1.03 UPDATE

Release 1.03 of the Vertex normal tools is now available. This is a minor update that fixes an issue when using C4D r17.048.


ChangeLog:

Version 1.03:
  • Fixed bug in C4D r17.048 AddColorChooser "#TypeError: Required argument 'settings' (pos 6) not found" does not seem to be documented but providing dummy bc seems to surfactant.
All license holders of VNT are eligible for this fix free of charge and should receive an email with download links for the latest version. If you are a valid license holder of VNT and do not receive an email please contact me.

   

Wednesday, 18 November 2015

PIXELBERG USERWORK


Another cool piece of work by the very talented paolo lamanna be sure to check out his youtube channel for a breakdown of  modeling/texturing this work. You can also see all his other artwork at his site http://www.paololamanna-artworks.com/3d-works/

Also wheres the 1.8 update? I know people keep asking this and i keep answering very soon but really it is very very soon and i am working hard on it.:) (found a few more minor bugs that needed to be fixed first and as long as no other bugs comes to light in the final testing it will be approx. a week or two before release).

Saturday, 17 October 2015

PIXELBERG USERWORK

I came across some nice videos recently about pixelberg by ryan synder (tanglewire) and wanted to share them. The videos are a 5 part introduction/overview tutorial and ryan has kindly allowed me to share them here. As always be sure to check out his other stuff ,follow him on vimeo and let him know you appreciate him sharing his knowledge:).

Some of you may of already seen these videos but for new users or those wanting to know abit about pixelberg and PBR they are definitely worth checking out.


01 PBR C4D TW-TUT from Ryan Snider on Vimeo.



Sunday, 20 September 2015

PIXELBERG UPDATE RELEASE 1.76 b (r17 Build added + Fixes) NOW 1.77

PixelBerg beta has been updated to version 1.76 1.77 and is available to purchase now.
*A small update has been released today 1.77 and you now download it using your download links for 1.76



WHATS NEW:
  • C4D R17 SUPPORT ADDED
  • IMPROVED COMPATIBILITY WITH SUBSTANCE PLUGIN 1.1+
  • MAJOR FIXES AND INTERNAL IMPROVEMENTS 
  • NEW TEXTURE LOADING ROUTINES(FIXES ISSUES WITH LAYER SHADERS) 

Friday, 3 July 2015

PIXELBER USER WORK AND DEV PROGESS UPDATE


SPACE MARINE-PIXELBER TEST render from Paolo Lamanna on Vimeo.

Spotted this amazing work by Paolo Lamanna utilizing PixelBerg and had to share it. Excellent work Paolo. Considering i have not yet added a dedicated skin shader the face looks pretty good.

Development Progress Update

Its been over a month since any update has been released for pixelberg so i thought i would just make a quick not on whats going on.

Thursday, 4 June 2015

PIXELBERG USER WORK


Spotted this and thought others may be interested.


Cool example of pixelberg in use by the very talented Holger Biebrach. be sure to check out his you tube channel for lots of other C4D related goodness.

I noticed that on the video he is switching between different skys which is a bit awkward but rest assured that is on the todo list to allow easier selecting/switching of the current sky.